GPU Frame Capture Error

«  The Problem When Upgrade to use Xcode 11 GM
Swift Debug Assert  »

Here is one problem I met when build the project.

GPU Frame Capture
Shader performance data maybe unavailable due to deployment target older than device version.

So, after searching, this is only an alert from Xcode which just alert that it might be problems on performance data. And it should be okay just ignore it.

If you find it is annoying, you could also close it by -> Product -> Scheme -> Edit Scheme

editScheme

Reference

https://stackoverflow.com/questions/52509223/shader-performance-data-maybe-unavailable-due-to-deployment-target-older-than-de

Published on 20 Sep 2019 Find me on Facebook, Twitter!

«  The Problem When Upgrade to use Xcode 11 GM
Swift Debug Assert  »

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